👋 Hi, I’m Ivan (aka Ivanukey) - Unreal Engine Engineer / Gameplay System Engineer. 4+ year exp. Unreal Engine Blueprints & C++
- Gameplay Systems (Abilities (GAS), Enemies (AI), Physical Interaction, Inventory, Puzzle System, Sensing Systems, Save System, Quests, Progression)
- UMG + Slate (UI Mechanics & Animation, Procedural Layout, MVC, Common UI, Containers, SMeshWidget, Invalidation & Retainer Boxes)
- Procedural Meshes (Puzzles, Mesh Simulation, 2.5D Widget Data visualisation)
- MultiThreading & Async Tasks
- Movement Components
- PCG plugin
- Materials & Niagara
- implementation of systems from closed functionality and engine data
- Git, Plastic CSM, Tortoise SVN 3D Math, Python, SQL, Data Oriented Design, MVC
↓ Click into each project to learn more about its creation, goal and current version.
My best plugins for Unreal Engine